Minecraft 2D Game Maker Source
A downloadable asset pack for Windows
This is an old project of mine that I haven't had the time or ideas to finish. Some of the code is commented, but it is pretty easy to understand what does what. There is a lot to learn from, from fairly advanced array based collisions, to random 2d generation with caves and ores.
See what you can do with it, you have the rights to use any and all of the code provided in the source.
The world sizes can be the size of terraria's biggest world and the game wont slow down. The loading will however take a lot longer. But shows the capability of Game Maker, and arrays!
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Comments
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Can I Play Real Minecraft?
no. you need to get the minecraft launcher to actually play minecraft. bedrock is free.
if you want java its 30 dollars.
Nice Game
can you make a macos version
shity project, i can make it on unity
what 1 dolar o my god is a 1 dolar for is 2d no no is bad
Hello can you make a mobill Version
2 week noooooo is from pc and no mobile
it does not have with the unity engine
bruh,
this is pay to modify? P2M
what has the world has become lol
espece de sale pirateure je vais te signaler
il ne pirate pas,le jeu lui appartien,imagine que les employers mojang se fasse appeler des pirateurs parcequ'ils on accé au code de minecraft.
How to change the target block???
Dostum bende game maker 8.0 kullanıyorum
Belki beraber birşeyler yapabiliriz
Can you add another payment method because in my country paypall is not usable
u can play it in scratch
The Colors Are Inverted ._
Hi. That was done as the textures are from minecraft, so I inverted them. Just go into the blocks Sprite and re invert them. It's only the sprites that are inverted 🙂
How i can do that???
I do not want to paix
The reason I'm charging for the source is because there is a lot of code in there that is very valuable. Including massive worlds, pixel perfect tile collisions and world generation